Kyle P
Bio
I began programming in GW-BASIC when I was about five or six years old. Over the years, I progressed to Visual Basic, then Java, and finally to C++. Then I traded in my computer for a cutlass and became a mighty pirate! Later, I decided that the high seas were no place for a programmer, so I went to Video Game School, and now I make games.
Length of time I have been employed in the industry
Since April 2007
Game companies I have worked for
Gearbox Software
Titles I have worked on
I'm currently working on Borderlands. Previously, I worked on a few student projects at the Guildhall at SMU, including Toybox Heroes, a mod for Half-Life 2.
Advice
Advice
Resources I would recommend for those interested in getting into game development (books, tutorials, sites, etc)
Favorites
Favorites
First game I remember playing
The Ancient Art of War
All-time favorite game
Super Mario Bros. 3
Non-video gaming hobbies
All things music -- playing guitar, bass, and drums, songwriting, etc.
Favorite bands/music
Too many to name, but some of my all-time favorites include Social Distortion, Millencolin, Streetlight Manifesto, Green Day, and Pearl Jam.
Favorite TV shows
House, Earl, Heroes, Lost, The Office, Scrubs, Veronica Mars, anything by Joss Whedon, and pretty much anything on Adult Swim
Favorite quote
"It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration." -- E. W. Dijkstra
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"It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration." -- E. W. Dijkstra