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Sean C
Bio
Gearbox Software starts Sean's career in the game development business. Previously he was working as a contractor for the Expedia team at Microsoft for just over two years. In order to test out new programming strategies as well as help out the Half-Life game community, Sean, under the handle "Zoner", took up maintenance of the compile tools for making Half-life maps, squashing old bugs, improving on their features, and making them easier for people to use. For Gearbox, Sean creates and/or maintains most of our development tools - from editors to compilers. Additionally, Sean has created and optimized several engine sub-systems Gearbox uses.